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Answer by moonboots for Deform/bend non-planar object over a surface

Rather than creating a new object, you could use your current object, create some edge loops:Bevel them:Only keep a part selected:Press AltE to Extrude Faces Along Normals:Here is what it gives when...

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Deform/bend non-planar object over a surface

First off, I'm pretty new to blender, so I apologise if this is a basic problem/question.I'm trying to create detail on a surface, and the most obvious way I can think of is to create a half cylinder...

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